Tuesday, 18 March 2014

Beginning anew

I was told to go in a different direction with my character design and so I started looking into using 2D turnarounds and using them in Maya to create a 3D model of the character.

The first one I looked at I took from the internet as a test and on advise that I should use pre-made designs of characters for my models so I can show how the original designer made them and how I made them in 3D.

Robot.






Hat Creature

The Second model I did was one that I drew the turnaround for after seeing the character as a mascot on a YouTube series.

This is the original image I based my turnaround on.


Turnaround



Finals
(Without Mouth)



(With Mouth)